A "little" Twin-Stick Shooter that's mutating into something I'm liking. It still has bugs to correct and improvements to come.


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Controls are a bit janky, but I feel you have a direction with this, I like it, what is it?


That's why I published the prototype before I was totally happy with it. I plan to do a Twin-Stick Shooter mixed with a Space Demolition Derby. There are things on paper like different weapons, collisions and power-ups but I want to concentrate on making the base (moves and shots) more solid before I get into what I'd like the game to have. Suggestions, criticism and reprimands (?) are welcome.